
Face front, true believers! The time of heroics is upon us! Don your mask, power up your armour, and flaunt your mutant powers! Today is a very special post! I have been given permission by none other than Cam “Boymonster” Banks himself to do a short review of the Marvel heroic Roleplaying game Launch Party!
Some of you may have noticed that I have a few new tools going on. Some of the tools are right here on my site, while the rest are on my twitter feed! Heck, two of them are “hidden” tools that you never see me interact with! Today, I’m going to talk a bit about my cool new tools.
In most RPGs that I’ve played, rolls tend to be against static difficulty numbers. However, more recently, there have been more games that do opposed rolls. Today, I’m going to talk about the differences between the two, and which I like and why.
One of the things that I really like about Technoir is the fact that gear is really simple. I mean, if it helps you, add some push dice. If not, ignore it. Simple.
However, one place where a lot of games fall a bit short is when dealing with non-combat, non-vehicle items. Today, I’m going to be talking about the trenchcoats!
LEGO MACROSS VALKYRIE!!!
This is a fan-made project, and if you think it’s awesome, you can vote to support it here. It needs 10,000 supporters to be considered for production, so all you Robotech fans, GO!
AND IT TRANSFORMS!
Ok, so the title is a bit lame, but hey, go with it for a bit, please? Thanks! ^_^
Princess Leia, bitches.
Clever tag is clever.
I’ve been pondering for a while now the necessity of the Block action. In theory, it seems like a great plan…in practice…well, read on, readers!
Over the past few weeks, I’ve been getting the Player’s Guide ready for mass consumption. And I did!