One of the things that I really like about Technoir is the fact that gear is really simple. I mean, if it helps you, add some push dice. If not, ignore it. Simple.
However, one place where a lot of games fall a bit short is when dealing with non-combat, non-vehicle items. Today, I’m going to be talking about the trenchcoats!
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Over the past few weeks, I’ve been getting the Player’s Guide ready for mass consumption. And I did!
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I’ve been busy since my last post, even though I have been quite silent. I didn’t want to say anything until I got the green-light from Jeremy.
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Welcome back for another exciting addition to my Technoir transmission: Nashville! Todays topic is Threats. It’s exciting that I’m getting to the end! After the threats, all that’s left is to make the tables, and try to pretty it up!
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Wow, it’s been a while since my last installation of this transmission, but I’m back today! It’s time for some connections!
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So far, I’ve GMd three successful games of Technoir, and played in half a successful game. It was half successful because we got characters done, and through about half of the first adventure before technology decided to cut us off from each other. Oh well.
In any case, I’ve had more experience with Technoir in the past month or so than I have with almost any other game (heck, we’ve had to call off some of our weekly Dresden Files games), so I figured I’d give my overall reactions from both sides of the “screen.”
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Welcome back to my Nashville Transmission! Now that the holiday week is over (well, holiday for my American readers, anyway), it’s time to get back to business! Today, I’m going to be working on the Factions in Nashville!
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Follow me here for a moment, I know the title is a bit…off. However, it has a purpose, trust me!
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So Technoir finished up earlier today to the tune of $24,255! That’s over 900% of Jeremy’s initial asking price of a measly $2.5k!
All I have to say is that I am happy that he did so well, and I’m glad to have been a part of it! Jeremy has a wonderful game going on, and it deserves every dollar it raised!
Congratulations, Jeremy, and may Technoir be all that for a long time to come!
It’s been a busy week, and we still have a houseful. So I’m going to have to be brief, sorry. Today I’m going to cover Objects!
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